Introduction to Programming

Kurskod M10975mod

Introduction to Programming

Under den här kursen lär du dig grunderna i programmering. 

Pris
24950 kr (exklusive moms)
Kursform
På plats eller LiveClass

Leveransformer kan variera beroende på ort och datum.

På plats innebär att kursen hålls i klassrum. Läs mer här.
LiveClass innebär att kursen hålls som en lärarledd interaktiv onlineutbildning. Läs mer här.

Längd
3 dagar
Alternativa betalsätt
Voucher och kompetenskort gäller på denna kurs

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Ort och datum
Expandera för att se kurstillfällen
11 maj
Stockholm, Göteborg, Malmö, Linköping, Umeå

Boka utbildning

Du lär dig hur du bygger upp ett program och strukturerar din kod, samt grundläggande programmeringskoncept som datatyper, variabler, villkorssatser och loopar. Du får också en introduktion till objektorienterad programmering och lär dig begrepp som klasser, arv och polymorfism. Under kursen arbetar du med utvecklingsverktyget Visual Studio och språket C#, men de flesta koncepten är språk- och verktygsoberoende.


Målgrupp och förkunskaper

Den här kursen vänder sig till deltagare utan tidigare programmeringserfarenhet, som vill lära sig grunderna i programmering. Du ska vara en van datoranvändare.

Detaljerad information


Kursmaterialet är på engelska, med detta innehåll:

Introduction to Core Programming Concepts

This module provides background and foundational information on how computers process information, discusses the different types of applications that a programmer might be creating, and then provides information on how code is compiled and interpreted by a computer.

  • Computer Data Storage and Processing
  • Application Types
  • Application Life-Cycle
  • Code Compilation
Core Programming Language Concepts

This module covers programming language syntax and the importance of using good syntax and following the syntax rules for the chosen language. This module also discusses the core data types and how to store these data types in computer memory by using variables and constants.

  • Syntax
  • Data Types
  • Variables and Constants
Program Flow

This module covers how code is executed in a computer program, such as top to bottom, in structured programming and branching in code execution. The module teaches these concepts through the use of functions, decision structures, and looping constructs.

  • Introduction to Structured Programming Concepts
  • Introduction to Branching
  • Using Functions
  • Using Decision Structures
  • Introducing Repetition
Algorithms and Data Structures

This module introduces the concept of an algorithm by examining a daily routine such as a morning routine for getting up and going to work, outlining all the steps required including the decisions to be made as the routine progresses. The module also discusses how to translate these set of steps into pseudo code for evaluation of the algorithm that will be translated into actual code.

  • Understand How to Write Pseudo Code
  • Algorithm Examples
  • Introduction to Data Structures
Error Handling and Debugging

This module helps students understand that errors are a part of programming and they must understand how to anticipate errors, handle those errors in code, and present a good user experience with a program. This module introduces structured exception handling as the mechanism to deal with errors.

  • Introduction to Program Errors
  • Introduction to Structured Error Handling
  • Introduction to Debugging in Visual Studio
Introduction to Object-Oriented Programming

This module covers an introduction to the concepts related to object-oriented programming (OOP). The content has been split across two modules with this module focusing on basic OOP concepts that will provide sufficient knowledge to understand complex data structures starting with structs and then moving onto classes. This module helps the students gain an understanding of how to encapsulate data and related functionality within a class.

  • Introduction to Complex Structures
  • Introduction to Structs
  • Introduction to Classes
  • Introducing Encapsulation
More Object-Oriented Programming

This module gives you a brief overview of inheritance and polymorphism in classes and function overloading. Function overloading and polymorphism can go hand-in-hand as often times when you inherit from a class, you want to override or change the existing behavior to suit the needs of you class. .

  • Introduction to Inheritance
  • Introduction to Polymorphism

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